Seedance 2.0 from ByteDance is now available on Venice. It currently holds the #1 spot on the Artificial Analysis Video Arena for both text-to-video and image-to-video, and Venice supports three distinct generation modes: text-to-video, image-to-video, and reference-to-video.
This is ByteDance's most advanced video generation model to date — a significant jump from Seedance 1.5 Pro in output quality, duration, physics realism, and audio fidelity.
Get started with Seedance 2.0 on Venice now.
What You Can Generate
Text-to-Video
Describe a scene and Seedance generates it as video with synchronized audio — dialogue, ambient sound, and sound effects included. Clips run from 4 to 15 seconds at 24fps with native dual-channel stereo audio generated in the same pass as the visuals.
The model handles multi-shot sequences within a single generation. Include "lens switch" in your prompt to signal a cut, and it maintains continuity of characters, style, and environment across the transitions.
Image-to-Video
Upload a still image and the model animates it. It infers aspect ratio from your source image, generates motion that respects the original composition, and adds synchronized audio. This mode works well for bringing product shots, illustrations, or any static visual to life.
Reference-to-Video
This is the generation mode that separates Seedance 2.0 from everything else. Upload up to 4 reference images to maintain consistent characters and subjects across scenes. The model locks onto the visual identity in your references and carries it through the generated video — useful for any project where the same character or subject needs to appear in multiple clips.
Native Audio Generation
Previous video models generated silent clips. You'd add audio in post. Seedance 2.0 generates audio and video simultaneously through a Dual-Branch Diffusion Transformer architecture — audio and visuals in one forward pass, not stitched together after the fact.
What this means in practice:
- Lip-sync in 8+ languages: English, Chinese, Japanese, Korean, Spanish, French, German, Portuguese, and several Chinese dialects including Cantonese
- Sound effects that match on-screen physics — footsteps on different surfaces, object impacts, doors, liquid pours
- Ambient audio appropriate to the scene — crowd noise, nature, wind, urban backgrounds
- Dual-channel stereo for spatial depth
You can control audio through prompt keywords: "reverb" for large spaces, "muffled" for enclosed environments, "metallic clink" for metal-on-metal, "crunchy" for textured surfaces like gravel. For dialogue, write the exact lines in your prompt and the model generates lip-synced speech.
Audio generation is on by default. You can disable it if you only need silent footage.
Physics and Motion
ByteDance's latest Seedance was trained with physics-aware penalties for impossible motion. Gravity works correctly, fabrics drape and fold realistically, liquids behave properly, and contact physics respond as expected — objects displace when stepped on, surfaces react to touch, impacts carry weight.
Complex action sequences — choreographed fights, sports, dancing — are where the model performs strongest. ByteDance's own evaluations show Seedance 2.0 reaching state-of-the-art levels in motion stability for multi-subject interaction scenes.
Camera effects like slow motion and bullet time are generated natively within the clip, not added in post.
Get started with Seedance 2.0 on Venice now.
Prompting Tips
Seedance responds to precision, not volume. Short prompts under 60 words consistently outperform long, poetic ones. Here's how to structure prompts that produce usable output on the first attempt.
The 5-Part Prompt Structure
Every effective prompt follows the same spine:
| Part | What It Controls | Example |
|---|---|---|
| Subject | Who or what appears | A woman in a red leather jacket, mid-30s |
| Action | What they do (present tense) | steps into a neon-lit alley, pauses, looks over her shoulder |
| Camera | Shot size + movement + angle | Medium shot, slow dolly-in, eye level |
| Style | Lighting, color, visual treatment | Soft golden hour light, muted color grade, light film grain |
| Constraints | What to exclude | No text overlays, no extra characters, 10s |
One verb per shot keeps things clean. If a generation fails, adjust one part at a time rather than rewriting everything — wrong framing but correct action means you only need to change the Camera line.
Camera Language
The model understands professional cinematography vocabulary. Use specific terms for control:
- Shot sizes: wide/establishing, medium, medium close-up, close-up
- Movement: dolly in/out, tracking, crane up/down, pan, orbit, handheld, gimbal
- Angles: eye level (default), low angle (power), high angle (vulnerability), aerial
- Lens feel: wide (24-28mm), normal (35-50mm), telephoto (85mm+), anamorphic
Audio Keywords
Since Seedance 2.0 generates audio natively, specific keywords shape the sound design:
| Keyword | Effect |
|---|---|
| "reverb" | Echo for large or cavernous spaces |
| "muffled" | Dampened sound through walls or barriers |
| "echoing" | Sound bouncing in halls or corridors |
| "crunchy" | Textural ground sounds (gravel, leaves) |
| "metallic clink" | Metal-on-metal contact |
| "high-pitched" | Sharp, piercing sounds |
For dialogue scenes, write the exact lines in quotes within your prompt. The model generates lip-synced speech with appropriate room acoustics.
Intensity Matters
The model doesn't infer intensity from context. Be explicit. "Man running" and "man sprinting desperately" produce very different results.
Key modifiers: fast, violent, gently, slowly, subtly, barely, massive, rapid. These control how much energy the model puts into each action.
Multi-Shot Sequences
Use "lens switch" between scene descriptions to create cuts within a single generation:
A detective examines a broken window. She traces a finger along the shattered edge. Lens switch. Close-up of her face — she notices something. Lens switch. Wide shot — she steps back to reveal the full crime scene, rain pouring through the gap.
Seedance maintains character consistency and environmental continuity across the cuts.
Physics-Aware Prompting
You get better results when you describe forces, not just actions. Instead of "car turns," write "tires smoke as car drifts 90 degrees, rubber screaming on asphalt." Describe friction, weight, material interactions, and the model calculates more realistic physics.
Common Fixes
| Problem | Fix |
|---|---|
| Wrong framing, correct action | Adjust only the Camera line |
| Movement too shaky or too smooth | Swap "handheld" for "gimbal" or vice versa |
| Character appearance drifts | Use reference-to-video mode with consistent ref images |
| Body artifacts (extra fingers, etc.) | Pull back from close-up to medium shot |
| Audio doesn't match visuals | Add explicit audio keywords to the prompt |
| Colors or style drift | Add a stronger single visual anchor in the Style line |
Quick-Start Templates
Product commercial:
A pair of wireless earbuds rotates slowly on a marble surface. Soft key light with gentle rim. Close-up, slow dolly-in, locked horizon. No logos, no lens flares, hold final frame 2 seconds. 8 seconds.
Cinematic scene:
A woman in a long dark coat stands at the edge of a rooftop at dusk. Wind catches her coat. Wide establishing shot for 2 seconds, then slow push to medium. Gimbal-smooth. Golden hour light, muted color grade, 35mm film grain. 12 seconds.
Talking head with dialogue:
A man in a navy sweater in a warmly lit room. Medium close-up, locked tripod, eye level. He speaks directly to camera: "This changed everything for me." Soft key from 45 degrees, clean background. Natural skin tones. 10 seconds.
Action sequence:
A martial artist in white and a fighter in black face off in a rain-soaked courtyard. The fighter in white throws a rapid kick — the other blocks and counters with a spinning strike. Dynamic tracking shots, occasional close-up on impacts. High contrast lighting. 15 seconds.
Specs
| Parameter | Details |
|---|---|
| Duration | 4, 5, 8, 10, 12, or 15 seconds (selectable) |
| Resolution | 720p, 480p |
| Frame Rate | 24fps |
| Aspect Ratios | 16:9, 9:16, 4:3, 3:4, 1:1 |
| Audio | Native stereo, on by default |
| Lip-Sync | 8+ languages |
| Reference Images | Up to 4 (reference-to-video mode) |
| Usable Output Rate | 90%+ on first attempt |
Getting Started
Seedance 2.0 is available now in Venice's video generation interface. Select the model from the picker, choose your generation mode (text-to-video, image-to-video, or reference-to-video), set your duration and aspect ratio, and generate.
Get started with Seedance 2.0 on Venice now.
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